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Started Developing Boids for iOS

I've begun creating a boids / flocking simulation app for iOS using GLKit and OpenGL. Currently I am creating the flocking animation system and then I will decide which direction to take the app / game either a game or a fish tank simulation.

I am planning on making the system itself available on GitHub while the app / game will be available on the App Store once complete.

Here is a teaser video of what I've got so far!